pub struct User {
public_info: UserPublicInfo,
remote_id: Option<u64>,
local_config: UserLocalConfig,
graphs: Vec<Graph>,
dek: Option<Secret>,
lock: Option<NameAndIdLock>,
}Fields§
§public_info: UserPublicInfo§remote_id: Option<u64>§local_config: UserLocalConfig§graphs: Vec<Graph>§dek: Option<Secret>§lock: Option<NameAndIdLock>Implementations§
Source§impl User
impl User
pub fn name(&self) -> String
pub fn local_id(&self) -> u64
pub fn remote_id(&self) -> Option<u64>
pub fn display_name(&self) -> Option<&[u8]>
pub fn user_picture(&self) -> Option<&[u8]>
pub fn uuid(&self) -> &Vec<u8> ⓘ
Sourcepub fn delete_by_name(name: &str) -> Result<()>
pub fn delete_by_name(name: &str) -> Result<()>
Delete a user by name
Sourcefn _delete_user(user_id: u64, name: &str) -> Result<()>
fn _delete_user(user_id: u64, name: &str) -> Result<()>
Internal (no-DB-lock) deletion logic extracted to avoid double-locking. Do NOT call this without holding the DB lock. This function assumes the caller holds:
USER_NAME_LOCK(forname)USER_LOCK(foruser_id)
Sourcepub fn login(public_info: UserPublicInfo, password: &Password) -> Result<Self>
pub fn login(public_info: UserPublicInfo, password: &Password) -> Result<Self>
Login: Verify password, derive KEK, verify DEK. TODO: Possibly this should also log in to the server and start syncing any new user data.
pub fn local_config(&self) -> UserLocalConfig
pub fn create_graph(&mut self, label: &str) -> Result<&Graph>
pub fn get_graph_count(&self) -> usize
pub fn get_graph_by_id(&self, id: u32) -> Option<&Graph>
Trait Implementations§
Auto Trait Implementations§
impl Freeze for User
impl RefUnwindSafe for User
impl Send for User
impl Sync for User
impl Unpin for User
impl UnwindSafe for User
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